
jacob rogers
either I haven't figured it out quite yet. or it's missing features that are also in the game, which makes it hard to collaborate with the app. for example; in the game you can "peak" through a door without opening it, and once you open a door it can't be closed. but the app only does the door open, no peaking. I also had a wizard get stuck in a corner between a chair and a chest, and because you can't walk diagonal, apparently they also can't climb over objects.
3 people found this review helpful

Kit Lake
The fact the app exists is great The one unforgivable issue is that if you accidentally tap a different quest, you lose all progress without even being prompted to ensure this is what you want. Either give a prompt or track progress separately for each quest. Luckily I'd taken a picture of the board. It does a good job at the basics. I'm not sure why the app does a good job of tracking spell damage but won't do the same for attacks. And it would be great if it tracked inventory, gold, etc.
2 people found this review helpful

Nicolas Forte
The parts of it that work, work well. The atmosphere and polish are there and really hit their mark. Unfortunately, too many fundamental components of the game just don't work (like certain spells or abilities). The moving of characters around the map is janky at best. There is no option to take a move back if you've made an error. Then, there are really odd things that don't work... Like the sound not working if you connect to a Bluetooth speaker.
2 people found this review helpful